package sys
{
	import flash.display.Sprite;
	
	import WInterface.IEvent;
	/**
	 *应用主程序基类 
	 * @author 张进辉
	 * 
	 */	
	public class AppBase extends Sprite implements IEvent
	{
		public function AppBase()
		{
			super();
		}
		
		public function initialize():void
		{
		}
		
		public function get uid():String
		{
			// TODO Auto Generated method stub
			return null;
		}
		
		public function addEvent(type:String):void
		{
			// TODO Auto Generated method stub
			
		}
		
		public function delEvent(type:String):void
		{
			// TODO Auto Generated method stub
			
		}
		
		public function disEvent(type:String, data:Object=null):void
		{
			// TODO Auto Generated method stub
			
		}
		
		public function eventCallback(type:String, data:Object=null):void
		{
			// TODO Auto Generated method stub
			
		}
		
		public function set eventEnabled(value:Boolean):void
		{
			// TODO Auto Generated method stub
			
		}
		
		public function get eventEnabled():Boolean
		{
			// TODO Auto Generated method stub
			return false;
		}
		
		public function hasEvent(type:String):Boolean
		{
			// TODO Auto Generated method stub
			return false;
		}
		
	}
}